Musicbrainz SDK

Musicbrainz SDK

MusicBrainz API client, generated from the OpenAPI spec.

This is an unofficial SDK for the MusicBrainz public API, generated by Voxgig with @voxgig/sdkgen. It is not affiliated with, endorsed by, or sponsored by the upstream API provider.

TypeScript, Python, PHP, Golang, Ruby, Lua SDKs, a CLI, an interactive REPL, and an MCP server for AI agents — all generated from one OpenAPI spec by @voxgig/sdkgen.

Entities, not endpoints

This SDK exposes the API as a small set of semantic entities — Area, Artist, Collection, Event, Genre, Instrument, Label, Place, Rating, Recording, RecordingList, Release, ReleaseGroup, ReleaseList, Series, Tag, Url, Work and WorkList — that you call directly, instead of assembling URL paths and query strings. Entities are Capitalised to mark them as the primary surface, each with the operations they support (list, load, create):

const client = new MusicbrainzSDK()
const items = await client.Area().list()

Thinking in entities keeps the mental model small — for people and AI agents alike — rather than reasoning about raw HTTP routes and query parameters.

Packages

LanguagePackageInstall
TypeScript@voxgig-sdk/musicbrainzpublish pending — install from git tag
Pythonvoxgig-sdk-musicbrainzpublish pending — install from git tag
PHPvoxgig-sdk/musicbrainzpublish pending — install from git tag
Golanggithub.com/voxgig-sdk/musicbrainz-sdk/gogo get github.com/voxgig-sdk/musicbrainz-sdk/go@latest
Rubyvoxgig-sdk-musicbrainzpublish pending — install from git tag
Luavoxgig-sdk-musicbrainzpublish pending — install from git tag

Quickstart

TypeScript

import { MusicbrainzSDK } from '@voxgig-sdk/musicbrainz'

const client = new MusicbrainzSDK({
  apikey: process.env.MUSICBRAINZ_APIKEY,
})

// List all areas (returns Area[])
const areas = await client.Area().list()
for (const area of areas) {
  console.log(area)
}

See the TypeScript README for the full guide.

Surfaces

SurfacePath
SDK (TypeScript, Python, PHP, Golang, Ruby, Lua)ts/ py/ php/ go/ rb/ lua/
CLIgo-cli/
MCP servergo-mcp/

Use it from an AI agent (MCP)

The generated MCP server exposes every operation in this SDK as an MCP tool that Claude, Cursor or Cline can call directly. Build and register it:

cd go-mcp && go build -o musicbrainz-mcp .

Then add it to your agent’s MCP config (Claude Desktop, Cursor, etc.):

{
  "mcpServers": {
    "musicbrainz": {
      "command": "/abs/path/to/musicbrainz-mcp"
    }
  }
}

Entities

The API exposes 19 entities:

EntityDescriptionAPI path
AreaThe Area entity (list, load)./area
ArtistThe Artist entity (list, load)./artist
CollectionThe Collection entity (list)./collection
EventThe Event entity (list, load)./event
GenreThe Genre entity (list, load)./genre/all
InstrumentThe Instrument entity (list, load)./instrument
LabelThe Label entity (list, load)./label
PlaceThe Place entity (list, load)./place
RatingThe Rating entity (create, load)./rating
RecordingThe Recording entity (list, load)./recording
RecordingListThe RecordingList entity (load)./isrc/{isrc}
ReleaseThe Release entity (list, load)./release
ReleaseGroupThe ReleaseGroup entity (list, load)./release-group
ReleaseListThe ReleaseList entity (load)./discid/{discid}
SeriesThe Series entity (list, load)./series
TagThe Tag entity (create, load)./tag
UrlThe Url entity (list, load)./url
WorkThe Work entity (list, load)./work
WorkListThe WorkList entity (load)./iswc/{iswc}

The operations available across these entities are load, list, create — see each entity’s own list above for exactly which it supports.

Quickstart in other languages

Python

import os
from musicbrainz_sdk import MusicbrainzSDK

client = MusicbrainzSDK({
    "apikey": os.environ.get("MUSICBRAINZ_APIKEY"),
})

# List all areas (returns a list, raises on error)
areas = client.Area().list()
for area in areas:
    print(area)

# Load a specific area (returns the record, raises on error)
area = client.Area().load({"id": "example_id"})
print(area)

PHP

<?php
require_once 'musicbrainz_sdk.php';

$client = new MusicbrainzSDK([
    "apikey" => getenv("MUSICBRAINZ_APIKEY"),
]);

// List all areas (returns an array; throws on error)
$areas = $client->Area()->list();
print_r($areas);

// Load a specific area (returns the bare record; throws on error)
$area = $client->Area()->load(["id" => "example_id"]);
print_r($area);

Golang

import sdk "github.com/voxgig-sdk/musicbrainz-sdk/go"

client := sdk.NewMusicbrainzSDK(map[string]any{
    "apikey": os.Getenv("MUSICBRAINZ_APIKEY"),
})

// List all areas
areas, err := client.Area(nil).List(nil, nil)
fmt.Println(areas)

Ruby

require_relative "Musicbrainz_sdk"

client = MusicbrainzSDK.new({
  "apikey" => ENV["MUSICBRAINZ_APIKEY"],
})

# List all areas (returns an Array; raises on error)
areas = client.Area.list
puts areas

# Load a specific area (returns the bare record; raises on error)
area = client.Area.load({ "id" => "example_id" })
puts area

Lua

local sdk = require("musicbrainz_sdk")

local client = sdk.new({
  apikey = os.getenv("MUSICBRAINZ_APIKEY"),
})

-- List all areas
local areas, err = client:Area():list()
print(areas)

-- Load a specific area
local area, err = client:Area():load({ id = "example_id" })
print(area)

Unit testing in offline mode

Every SDK ships a test mode that swaps the HTTP transport for an in-memory mock, so unit tests run offline.

TypeScript

const client = MusicbrainzSDK.test()
const area = await client.Area().list()
// area is a bare Area populated with mock data
console.log(area)

Python

client = MusicbrainzSDK.test()
area = client.Area().list()
print(area)

PHP

// Seed fixture data so offline calls resolve without a live server.
$client = MusicbrainzSDK::test([
    "entity" => ["area" => ["test01" => ["id" => "test01"]]],
]);
$area = $client->Area()->list();

Golang

client := sdk.Test()
result, err := client.Area(nil).List(
    nil, nil,
)

Ruby

# Seed fixture data so offline calls resolve without a live server.
client = MusicbrainzSDK.test({
  "entity" => { "area" => { "test01" => { "id" => "test01" } } },
})
area = client.Area.list()

Lua

local client = sdk.test()
local result, err = client:Area():list()

Direct and prepare

For endpoints the entity model doesn’t cover, use the low-level methods:

  • direct(fetchargs) — build and send an HTTP request in one step.
  • prepare(fetchargs) — build the request without sending it.

Both accept a map with path, method, params, query, headers, and body. See the How-to guides below.

How-to guides

Make a direct API call

When the entity interface does not cover an endpoint, use direct:

TypeScript:

const result = await client.direct({
  path: '/api/resource/{id}',
  method: 'GET',
  params: { id: 'example' },
})
if (result instanceof Error) {
  throw result
}
console.log(result.data)

Python:

result = client.direct({
    "path": "/api/resource/{id}",
    "method": "GET",
    "params": {"id": "example"},
})

PHP:

$result = $client->direct([
    "path" => "/api/resource/{id}",
    "method" => "GET",
    "params" => ["id" => "example"],
]);

Go:

result, err := client.Direct(map[string]any{
    "path":   "/api/resource/{id}",
    "method": "GET",
    "params": map[string]any{"id": "example"},
})

Ruby:

result = client.direct({
  "path" => "/api/resource/{id}",
  "method" => "GET",
  "params" => { "id" => "example" },
})

Lua:

local result, err = client:direct({
  path = "/api/resource/{id}",
  method = "GET",
  params = { id = "example" },
})

Advanced

Everyday use only needs the sections above. This explains the internals behind every call — relevant when writing custom features.

Every SDK call runs the same five-stage pipeline:

  1. Point — resolve the API endpoint from the operation definition.
  2. Spec — build the HTTP specification (URL, method, headers, body).
  3. Request — send the HTTP request.
  4. Response — receive and parse the response.
  5. Result — extract the result data for the caller.

A feature hook fires at each stage (e.g. PrePoint, PreSpec, PreRequest), so features can inspect or modify the pipeline without forking the SDK.

Features

FeaturePurpose
TestFeatureIn-memory mock transport for testing without a live server

Pass custom features via the extend option at construction time.

Per-language documentation

Upstream API

This SDK is generated from the upstream OpenAPI specification. It is an unofficial client and is not affiliated with the API provider.

Security

Please report security issues to security@voxgig.com. See SECURITY.md. Do not open public issues for suspected vulnerabilities.


Generated from the MusicBrainz API OpenAPI spec by @voxgig/sdkgen.

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