LmMultichannel SDK

LmMultichannel SDK

MyLINK Multichannel API client, generated from the OpenAPI spec.

Public API for MyLINK Multichannel Messaging API platform.

Learn more about MyLINK Multichannel API at linkmobility.com.

This is an unofficial SDK for the MyLINK Multichannel public API, generated by Voxgig with @voxgig/sdkgen. It is not affiliated with, endorsed by, or sponsored by the upstream API provider.

Learn more about Voxgig SDKs at voxgig.com/sdk.

TypeScript, Python, PHP, Golang, Ruby, Lua SDKs, a CLI, an interactive REPL, and an MCP server for AI agents — all generated from one OpenAPI spec by @voxgig/sdkgen.

Entities, not endpoints

This SDK exposes the API as 11 semantic entities that you call directly, instead of assembling URL paths and query strings. See the Entities table below for the full list. Entities are Capitalised to mark them as the primary surface, each with the operations they support (list, load, create, update, remove, patch):

const client = new LmMultichannelSDK()
const content = await client.Content().load()

Thinking in entities keeps the mental model small — for people and AI agents alike — rather than reasoning about raw HTTP routes and query parameters.

Offline unit testing

Every SDK ships a built-in test mode that swaps the HTTP transport for an in-memory mock, so your unit tests run fully offline — no server, no network, and no credentials:

TypeScript

const client = LmMultichannelSDK.test()
const content = await client.Content().load({ template_id: 'example_template_id' })
// content is a bare Content populated with mock data
console.log(content)

Python

client = LmMultichannelSDK.test()
content = client.Content().load({"template_id": "example"})
print(content)

PHP

// Seed fixture data so offline calls resolve without a live server.
$client = LmMultichannelSDK::test([
    "entity" => ["content" => ["test01" => []]],
]);
$content = $client->Content()->load(["template_id" => "example"]);

Golang

client := sdk.Test()
result, err := client.Content(nil).Load(
    nil, nil,
)

Ruby

# Seed fixture data so offline calls resolve without a live server.
client = LmMultichannelSDK.test({
  "entity" => { "content" => { "test01" => {} } },
})
content = client.Content.load({ "template_id" => "example" })

Lua

local client = sdk.test()
local result, err = client:Content():load({ template_id = "example" })

Packages

LanguagePackageInstall
TypeScript@voxgig-sdk/lm-multichannelpublish pending — install from git tag
Pythonvoxgig-sdk-lm-multichannelpublish pending — install from git tag
PHPvoxgig-sdk/lm-multichannelpublish pending — install from git tag
Golanggithub.com/voxgig-sdk/lm-multichannel-sdk/gogo get github.com/voxgig-sdk/lm-multichannel-sdk/go@latest
Rubyvoxgig-sdk-lm-multichannelpublish pending — install from git tag
Luavoxgig-sdk-lm-multichannelpublish pending — install from git tag
Go CLIgithub.com/voxgig-sdk/lm-multichannel-sdk/go-cligo install github.com/voxgig-sdk/lm-multichannel-sdk/go-cli/cmd/lm-multichannel@latest
Go MCP servergithub.com/voxgig-sdk/lm-multichannel-sdk/go-mcpgo get github.com/voxgig-sdk/lm-multichannel-sdk/go-mcp@latest

Quickstart

TypeScript

import { LmMultichannelSDK } from '@voxgig-sdk/lm-multichannel'

const client = new LmMultichannelSDK({
  apikey: process.env.LM_MULTICHANNEL_APIKEY,
})


// Load a specific content (returns a Content)
const content = await client.Content().load({
  template_id: 'example_template_id',
})
console.log(content)

See the TypeScript README for the full guide.

Surfaces

SurfacePath
SDK (TypeScript, Python, PHP, Golang, Ruby, Lua)ts/ py/ php/ go/ rb/ lua/
CLIgo-cli/
MCP servergo-mcp/

Use it from an AI agent (MCP)

The generated MCP server exposes every operation in this SDK as an MCP tool that Claude, Cursor or Cline can call directly. Build and register it:

cd go-mcp && go build -o lm-multichannel-mcp .

Then add it to your agent’s MCP config (Claude Desktop, Cursor, etc.):

{
  "mcpServers": {
    "lm-multichannel": {
      "command": "/abs/path/to/lm-multichannel-mcp"
    }
  }
}

Entities

The API exposes 11 entities:

EntityDescriptionAPI path
ContentThe Content entity (create, load)./templates/{templateId}/content
MessageThe Message entity (create, load, remove)./messages
MessageEventThe MessageEvent entity (list)./messages/{messageId}/events
OptionThe Option entity (create, load, update)./templates/{templateId}/options
ScheduleThe Schedule entity (load, remove)./schedules:count
SelfThe Self entity (load)./self
SelfAdminThe SelfAdmin entity (update)./self/settings
TemplateThe Template entity (create, list, load, patch, remove, update)./templates/{templateId}/meta
TrafficThe Traffic entity (remove)./traffic/files/{path}
TrafficFileThe TrafficFile entity (list, load)./traffic/files
VariableThe Variable entity (create, list, update)./templates/{templateId}/variables

The operations available across these entities are load, list, create, update, remove — see each entity’s own list above for exactly which it supports.

Quickstart in other languages

Python

import os
from lmmultichannel_sdk import LmMultichannelSDK

client = LmMultichannelSDK({
    "apikey": os.environ.get("LM_MULTICHANNEL_APIKEY"),
})


# Load a specific content (returns the record, raises on error)
content = client.Content().load({"template_id": "example_template_id"})
print(content)

PHP

<?php
require_once 'lmmultichannel_sdk.php';

$client = new LmMultichannelSDK([
    "apikey" => getenv("LM_MULTICHANNEL_APIKEY"),
]);


// Load a specific content (returns the bare record; throws on error)
$content = $client->Content()->load(["template_id" => "example_template_id"]);
print_r($content);

Golang

import sdk "github.com/voxgig-sdk/lm-multichannel-sdk/go"

client := sdk.NewLmMultichannelSDK(map[string]any{
    "apikey": os.Getenv("LM_MULTICHANNEL_APIKEY"),
})


// Load a specific content
content, err := client.Content(nil).Load(
    map[string]any{"template_id": "example_template_id"}, nil,
)
if err != nil {
    panic(err)
}
fmt.Println(content)

Ruby

require_relative "LmMultichannel_sdk"

client = LmMultichannelSDK.new({
  "apikey" => ENV["LM_MULTICHANNEL_APIKEY"],
})


# Load a specific content (returns the bare record; raises on error)
content = client.Content.load({ "template_id" => "example_template_id" })
puts content

Lua

local sdk = require("lm-multichannel_sdk")

local client = sdk.new({
  apikey = os.getenv("LM_MULTICHANNEL_APIKEY"),
})


-- Load a specific content
local content, err = client:Content():load({ template_id = "example_template_id" })
print(content)

Direct and prepare

For endpoints the entity model doesn’t cover, use the low-level methods:

  • direct(fetchargs) — build and send an HTTP request in one step.
  • prepare(fetchargs) — build the request without sending it.

Both accept a map with path, method, params, query, headers, and body. See the How-to guides below.

How-to guides

Make a direct API call

When the entity interface does not cover an endpoint, use direct:

TypeScript:

const result = await client.direct({
  path: '/api/resource/{id}',
  method: 'GET',
  params: { id: 'example' },
})
if (result instanceof Error) {
  throw result
}
console.log(result.data)

Python:

result = client.direct({
    "path": "/api/resource/{id}",
    "method": "GET",
    "params": {"id": "example"},
})

PHP:

$result = $client->direct([
    "path" => "/api/resource/{id}",
    "method" => "GET",
    "params" => ["id" => "example"],
]);

Go:

result, err := client.Direct(map[string]any{
    "path":   "/api/resource/{id}",
    "method": "GET",
    "params": map[string]any{"id": "example"},
})
if err != nil {
    panic(err)
}
fmt.Println(result)

Ruby:

result = client.direct({
  "path" => "/api/resource/{id}",
  "method" => "GET",
  "params" => { "id" => "example" },
})

Lua:

local result, err = client:direct({
  path = "/api/resource/{id}",
  method = "GET",
  params = { id = "example" },
})

Advanced

Everyday use only needs the sections above. This explains the internals behind every call — relevant when writing custom features.

Every SDK call runs the same five-stage pipeline:

  1. Point — resolve the API endpoint from the operation definition.
  2. Spec — build the HTTP specification (URL, method, headers, body).
  3. Request — send the HTTP request.
  4. Response — receive and parse the response.
  5. Result — extract the result data for the caller.

A feature hook fires at each stage (e.g. PrePoint, PreSpec, PreRequest), so features can inspect or modify the pipeline without forking the SDK.

Features

FeaturePurpose
TestFeatureIn-memory mock transport for testing without a live server

Pass custom features via the extend option at construction time.

Per-language documentation

Upstream API

This SDK is generated from the upstream OpenAPI specification. It is an unofficial client and is not affiliated with the API provider.

Security

Please report security issues to security@voxgig.com. See SECURITY.md. Do not open public issues for suspected vulnerabilities.


Generated from the MyLINK Multichannel API OpenAPI spec by @voxgig/sdkgen.

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